Selected to participate in the CSNE Hackathon

April 6-9, 2018: The Center for Sensorimotor Neural Engineering (CSNE) Hackathon is an annual, extended weekend-long event for students from the University of Washington and from CSNE-affiliated programs and partner institutions such as the Massachusetts Institute of Technology, San Diego State University, Morehouse College and Spelman College.

Five teams of three students are selected from a pool of applicants. Selected students compete at the event to create novel technologies within a 36-hour timeframe, which are aimed at addressing sensorimotor neural engineering problems.

We name our team Polymaths and titled our project Brain-imation, working towards a goal of using the brain to create animations using imagination, but in this case, using Steady State Visually Evoked Potentials. We made use of the OpenBCI headset, Microsoft HoloLens with Unity3D and an Arduino with an LED flashing at different frequencies. Our goal was to design a game that can be navigated using the electric signals from the brain.

You can read more about our hackathon project in our presentation here. The GitHub repository for the project can be found here.

It was an absolute delight to work with my team members. Our work was also featured by the OpenBCI team, and was acknowledged as “Contributor of the Month” on their website. You can see it at this link.

 


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